DOOM Maker Fights Xbox Rumors
The Doomguy doth protest too much.
Amidst the recent tremors shaking the gaming industry, where giant corporations like Xbox announced massive layoffs, whispers began to circulate about the fate of some of the industry’s titans. One name that surfaced was id Software, the legendary developer responsible for the iconic DOOM franchise, with rumors suggesting the studio had been severely gutted.
In an era defined by corporate restructuring and uncertainty, such speculation naturally draws attention. But in the case of id Software, the Texas-based studio has chosen to stand firm against the noise, refusing to let unfounded rumors overshadow their continued work.
Rather than engaging with the sensational claims, the studio opted for quiet confidence, insisting that their team remains remarkably intact. They have publicly stated that the current size of the team is comparable to the roster they had when they first released the original DOOM game back in 2016.
When considering the scale of this claim, the numbers paint a picture of enduring stability amidst industry volatility. The studio indicated that their creative core remains focused and operational, maintaining a team size hovering around 200 people—a testament to the dedication of their staff rather than any dramatic downsizing.
It seems that while the larger corporate landscape was undergoing significant shifts, the heart of id Software remained fixed on its mission. The focus shifted from external speculation to internal execution, demonstrating that true power lies not in temporary headlines but in sustaining creative momentum.