FF14 Evercold DPS job hints dropping now
The world of Final Fantasy 14 is buzzing with anticipation, as Square Enix is slowly dropping tantalizing clues about the next major expansion, Evercold. Whispers from the development team, delivered through evocative sound design, are hinting at a completely new and intriguing job class set to land in the game.
The mystery deepened this past weekend when composer and sound designer Masayoshi Soken took the stage at the Fan Fest in Berlin, offering fans exclusive audio snippets related to the unannounced second DPS job slated for next year’s expansion. The auditory clues were anything but subtle; they painted a picture of something wild and untamed.
One snippet delivered sharp, rhythmic sounds of clinging and clanging, suggesting some kind of metallic interaction, while another offered a distinctly organic sound: the screeching and clawing of a bird grappling with something unseen. These sounds have instantly ignited the fan community, prompting theories about what this new profession might entail.
The consensus among theorists points toward a Falconer job or an adjacent class rooted in the natural world, such as a Ranger, Hunter, or Beastmaster. Fans are eagerly deciphering these auditory riddles, wondering if they will soon be able to command avian allies in the world of Eorzea.
This speculation is further fueled by visuals released during the Evercold teaser trailer, which featured a glimpse of a large, armored, winged creature taking flight and playfully annoying a spellcaster. While some speculate about direct gameplay connections, others see deeper narrative implications. Could this winged beast be intrinsically linked to the new DPS role?
Some theorists suggest the bird in the visual is directly related to the job itself, while others propose that the image serves as a backdrop for a larger plot. One compelling theory suggests that the last trailer may simply be setting up the grand reveal: the bird flying toward the player, symbolizing their new role.
While a Falconer class would introduce a novel element to the Final Fantasy series, it fits neatly into an established pattern of thematic exploration seen across previous titles. Games like Final Fantasy 10 featured trainers capable of commanding large birds, and Final Fantasy 5‘s Hunter could occasionally summon woodland creatures. These precedents suggest that integrating natural, winged themes is not only new but deeply woven into the franchise’s lore.
Whatever the final form, the soundscape and imagery released by the team have successfully set a high bar for anticipation. As the countdown continues, fans are ready to discover whether they will soon be training wild beasts or mastering the art of falconry in the vast landscapes of Final Fantasy 14.