FF7 Director used The Witcher 3 for inspiration


Featured image FF7 Director used The Witcher 3 for inspiration

When developers look to the past for inspiration, they often find the blueprint for what truly immersive interactive storytelling looks like. This principle is perhaps best illustrated by the journey of Final Fantasy 7, and its subsequent remake trilogy. Director Naoki Hamaguchi, who steered the vision for Final Fantasy 7 Revelation, drew heavily from modern masterpieces to redefine cinematic experiences within gameplay.

Hamaguchi admitted that while titles like Final Fantasy 6 held sentimental value for him as a player, it was The Witcher 3 that served as the true catalyst for his creative approach. He frequently revisited the open world and narrative excellence of The Witcher 3, marveling at how it managed to blend player agency with epic scale. This game demonstrated a mastery of customizability and expansive world exploration that deeply influenced how his team approached the Remake series.

The goal was not simply to insert cutscenes into the game world, but to achieve genuine cinematic pay-offs that felt earned through gameplay mechanics. Hamaguchi studied how games like The Witcher 3 and Guerrilla’s Horizon excelled at delivering satisfying, cinematic moments right within the interactive medium. He sought to replicate that feeling, acknowledging that certain moments of satisfaction are only truly achieved when they are realized through the act of playing the game itself.

This approach steered the development of Final Fantasy 7 Remake, pushing the team to create a narrative style that prioritized interactive immersion. The result is a game that doesn’t just tell a story, but invites the player into a world where every choice contributes to a grand, cinematic outcome.

The inspiration continues to evolve. More than a decade after its release, The Witcher 3 remains a benchmark for open-world gaming, continually evolving with massive updates and expansions. This focus on living worlds and deep narrative is precisely what fuels modern game design.

Looking ahead, the universe of Final Fantasy is set to expand dramatically. The DLC for Final Fantasy 7 Revelation is set to extend the epic narrative into 2028, introducing new story elements and characters. Simultaneously, Square Enix is aiming for a truly ambitious vision, pushing the world of Final Fantasy 7 Revelation toward a planetary scale. This ambition extends beyond the main quest, incorporating activities that inject classic fun, such as bringing back elements like snowboarding and Red XIII into the grand adventure.

The trajectory points toward a massive, interconnected gaming universe, built upon foundational narrative inspiration and a commitment to delivering emotionally resonant, cinematic experiences that make the player feel they are truly living within the game world.

You may also like: