Players spam Sony for Destiny 3 chat requests
The quest for the next chapter in the Destiny saga continues, with fans relentlessly pushing for a return to the beloved universe. Across livestreams and social media, the hashtag #WeWantDestiny dominates the conversation, underscoring the enduring passion for Bungie’s looter shooter franchise and the anticipation for a Destiny 3.
This renewed demand comes against a backdrop of significant corporate shifts. Earlier this year, Bungie made the difficult decision to step away from Destiny 2, with parent company Sony pivoting its focus toward the extraction shooter, Marathon. While the move was intended to refocus resources, the Marathon efforts have reportedly struggled to generate the momentum necessary to revitalize the franchise.
The narrative surrounding Destiny 2‘s journey has been marked by ambition and unexpected setbacks. Issues reportedly began emerging around the time of the Edge of Fate expansion, and subsequent titles, such as the Star Wars-themed crossover, Renegades, failed to achieve the sales or retention trajectories that the franchise once enjoyed. Discussions about a potential relaunch, like Destiny Infinity, were entertained, but the complexity and high costs ultimately led to the decision to pursue a different direction.
The financial landscape surrounding the franchise proved particularly challenging. Bungie faced internal struggles, and the shift to Marathon did not immediately resolve these issues. For Sony, the underperformance of the Marathon developer resulted in a reported 765 million impairment loss.
The financial realities also impacted the studio itself. After enduring years of struggle, Sony acquired Bungie in 2022 for $3.6 billion, a massive investment that came with significant restructuring. This period saw a painful round of layoffs, impacting nearly 300 staff at the Bellevue office. In fact, formal records indicated that 292 staff separations occurred with a separation date set for July 9.
The scale of these cuts reflected the broader challenges faced by the studio, which had previously boasted around 1,000 employees in Bellevue. While the studio reportedly employed 850 staff in 2024, the process underscored the difficult balance between creative vision and fiscal sustainability in the volatile video game industry.