Quake Champions 4 years later is a paid game with no microtransactions
Four years after its initial foray into early access, the storied franchise has finally landed on Steam with a massive shift in philosophy. Quake Champions has officially transitioned into a fully paid-for experience, marking a significant evolution for the long-standing first-person shooter series.
The announcement signals a definitive “new chapter” for the shooter, promising players a complete package without the usual monetary hurdles. id Software and Bethesda have announced that the game now includes all 30 seasons of content, with every Champion unlocked for everyone. Crucially, the era of Battle Passes and microtransactions has been completely removed, making the entire experience available for a single, accessible price on Steam.
This change fundamentally alters the relationship between the game and its community. By removing the usual monetization structures, the focus shifts entirely to the core gameplay and the expansive history of the Quake universe. Most of the customization items and content that once required additional spending are now freely available to all players, making the game genuinely accessible.
Despite the expanded content, the game’s player statistics reveal a different story. While the game holds a deep place in the history of online multiplayer—having been instrumental in shaping modern FPS dynamics—its concurrent player peak remains relatively modest compared to some of its contemporaries. The all-time concurrent player peak on SteamCharts reached 17,332 in June 2018, and the dedicated community, while vibrant, has remained in the hundreds to low thousands.
This data underscores the pivotal role Quake played in defining the landscape of online multiplayer. Its early releases helped shape the rules and mechanics that many modern shooters still utilize today, cementing its legacy far beyond simple player numbers.
Adding to the evolution, there will be no further content updates for Quake Champions moving forward. This decision reflects broader structural shifts occurring within the larger games division, including recent organizational changes at Microsoft and Bethesda.
Ultimately, for those looking to dive into this foundational title, the offering is compelling. With all the history, the full roster, and the customization options available at a low price point, the opportunity to experience the legacy of Quake in a fully open, accessible format is undeniably worth taking.