Resident Evil 9 Apocalypse scrapped version details
In the sprawling world of video game development, every abandoned concept holds a story, and recently, a developer insider has shed light on a fascinating detour that shaped the future of the Resident Evil franchise.
Dusk Golem, an insider familiar with the creative decisions behind the series, has revealed details about a concept for Resident Evil 9 that ultimately didn’t see the light of day. Instead of that scrapped idea, the franchise delivered something truly magnificent: Resident Evil Requiem.
The ghost of the discarded project was Resident Evil 9, tentatively titled Resident Evil: Apocalypse. This concept was envisioned as a large-scale, single-player open-world adventure, promising a vast new experience for fans.
What made this scrapped version particularly intriguing was its ambitious technical foundation. It was slated to utilize the advanced technology and open-world design principles found in Dragon’s Dogma 2.
The concept of Resident Evil: Apocalypse included ambitious features, such as integrated vehicles and expansive environments, hinting at a game that blended horror with exploration on a grand scale.
While this concept remains a fascinating footnote in development history, the focus shifted, leading to the development of the current title. It seems the creative team chose a path that, while perhaps less sprawling than the open world of Apocalypse, ultimately resulted in the acclaimed Resident Evil Requiem.