Supermassive Games lays off 75 jobs after Directive 8020

PC

In the unpredictable landscape of the video game industry, even studios known for creating immersive horror experiences are facing significant restructuring. Supermassive Games, the creative force behind acclaimed titles like Until Dawn and The Dark Pictures Anthology, has announced redundancy consultations for up to 75 of its staff.

This development comes at a time when the industry continues to grapple with financial pressures, meaning these cuts are likely to add to the ongoing wave of job reductions that have plagued game developers over recent years.

The timing of this announcement draws a stark parallel to previous decisions made by the studio. The news surfaces just three months after the launch of Directive 8020, suggesting a pattern of change within the company.

In fact, the language used in the current consultation feels uncomfortably reminiscent of Supermassive’s previous rounds of job reductions. This echoes decisions made just last year, including mass redundancies that affected up to 36 workers during the development of Interstellar Horror Directive 8020.

This latest move follows an earlier round of cuts in early 2024, where an estimated 90 workers at the UK-based studio were reportedly made redundant. The continuous stream of these consultations highlights the intense economic challenges facing creative studios and the difficult reality of maintaining large teams amidst shifting market demands.

For Supermassive, navigating this period means balancing the creative ambitions that define their games with the necessary corporate adjustments required to ensure long-term stability in a volatile sector. It is a reminder that behind the glossy horror graphics and compelling narratives, the backbone of any studio remains an often-strained economic reality.