Xbox Shakeup: Layoffs, Halo IP, and Major Changes Announced
Microsoft is in the midst of a massive corporate realignment, signaling a dramatic “reset” of its Xbox business that is reshaping its studios, franchises, and development pipeline. Under the leadership of new CEO Asha Sharma, the company is implementing a sweeping strategy aimed at future success, involving significant layoffs, studio closures, and major franchise shifts.
The changes, announced just before Microsoft’s fiscal Q1 ends, are far-reaching. The immediate impact has been felt through substantial workforce reductions. Xbox leadership confirmed plans for another 268 layoffs, affecting Halo Studios, other first-party developers, and the Xbox Game Studios management and central functions team. This follows previous cuts, indicating that Microsoft is aggressively streamlining its operations as it pursues this new direction.
While the operational cuts are underway, the shakeup extends deep into the intellectual property landscape. The Halo franchise is undergoing a significant change, as Activision is expanding its remit to include developers like Rare and World’s Edge. Furthermore, the next Halo game is being developed by a completely new, purpose-built team, while the Halo Studios team will be significantly scaled back, focusing solely on supporting the existing community and in-market games.
The restructuring touches several major studios and publishers. Bethesda is also expanding its footprint, now taking over the Obsidian team, ensuring that projects like Grounded and a new Fallout game continue in development alongside Bethesda Game Studios. Meanwhile, the gaming world is seeing consolidation, with the Forza, Playground, and Turn 10 studios merging into a single unit dedicated to the Forza and Fable franchises.
Other key moves involve unifying casual gaming leadership, as King is now overseeing Microsoft Casual Games, bringing together two of Microsoft’s global leaders in casual game design and live operations. For the massive multiplayer universe, Undead Labs, the developer behind State of Decay 3, has secured a new publisher, ensuring the game will launch onto Xbox Game Pass on day one upon release.
The organizational adjustments also addressed specific developer situations. Two agreements for the UK-based developer Ninja Theory to be sold fell through, initiating a consultation period regarding the studio’s future. Though Microsoft continues to explore options to keep Ninja Theory alive, the studio faces a difficult period of transition.
The ripple effect continues for other developers, such as Arkane Lyon, the French team behind the Dishonored series, which remains under consultation according to French labor laws, with developments expected through the end of the year.
As the company navigates this ambitious “reset,” a final internal town hall event is scheduled for October 6, where leadership plans to reflect on progress. This monumental shift is being executed under the direction of Xbox CEO Asha Sharma, who has already implemented drastic changes, including adjusting Game Pass pricing and rethinking exclusivity strategies, setting the stage for an entirely new chapter for Xbox.