Build space stations and destroy space hulks with a gravity gun


Featured image Build space stations and destroy space hulks with a gravity gun

After a decade of exploration, Hello Games has thrown a colossal update into the cosmos with No Man’s Sky Cosmos, delivering a massive shift in how players interact with space. Released free of charge today, September 9th, the update isn’t just a patch; it’s a revolution centered around the ultimate aspiration of space ownership.

For years, the game has been known as a vast exploration experience, but with Cosmos, the focus has finally shifted to building an empire. The centerpiece of this change is the ability for players to own, build, and customize their own space stations—a feature Hello Games proudly calls their most requested addition since launch. Imagine designing your personal clubhouse, complete with exterior and interior decorations, and inviting friends to visit your celestial home.

To fuel this ambitious building project, players must venture into the deep void to harvest resources from massive space hulks, which are vast clusters of raw materials floating in the vacuum. Using advanced tools like the gravity gun and a newly fitted tractor beam, players must navigate these hulks to strip them bare. This process is fraught with peril; damaging a hulk too severely risks catastrophic meltdown and explosion, demanding careful planning and swift action.

Hello Games also introduced stunning visual advancements, showcasing new volumetric lighting technology that brings breathtaking realism to these massive floating structures. Beyond resource gathering, the update transforms exploration by introducing a dynamic new star map. This map reveals exciting points of interest, unlocking entirely new strands of missions, rare crystal-rich asteroid belts, and orbital bases that players can construct anywhere in space, including atop rare celestial bodies.

The new map transforms exploration into a grand quest. Players can now seek out outposts to trade with alien species, clear out bio-wrecks, and pursue the ultimate challenge: embarking on a perilous journey to reach the very center of their own star system. This newfound freedom is amplified by cooperative gameplay through player alliances. These communities can now link up to build a networked empire, competing on new leaderboards for the most prominent and richest alliance.

Cosmos serves as a living museum, encapsulating ten years of development and community growth. It brings together years of updates and real-world engagement into a single, playable experience. As developer Sean Murray noted, this evolution was a wild undertaking that involves seeing real communities work together, claiming territory, and creating foundational structures for the future of space exploration in the game.

The vision is clear: Cosmos doesn’t just add features; it builds the framework for a thriving, interconnected universe where player creativity and teamwork define the boundaries of the unknown.

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