Rolling parkour and dark architecture in The Canon of Balls inspired by Minecraft

PC

What do gaming legends like Dark Souls, Shadow of the Colossus, Super Monkey Ball, and Minecraft have in common? They are all powerful, explicit inspirations for an ambitious new open world platformer titled The Canon of Balls.

This new experience throws us into a bizarre world where the rules are delightfully broken. Imagine being a horrified statue whose body features a fleshy pink tongue, floating within a rolling cage. And the best part? You get to use that tongue as a springboard to navigate your strange environment. It sounds wonderfully chaotic and utterly unique.

While we have seen recent attempts to mash up these influences—like the popular “Dark Souls in a ball” concept—The Canon of Balls stands apart. It doesn’t just rely on nostalgia for the aesthetics; it taps into something deeper.

This game feels less like a straightforward recreation and more like an obstinate search for something entirely new. It draws inspiration from ideas that prioritize environmental design and fluid movement, echoing the soulful architecture found in games like Dark Souls and the exploration mechanics of Minecraft parkour.

The true brilliance lies in its sense of discovery. It suggests that there is a deserted vein of weirdness waiting to be explored, offering far more substance than simple recollection. It hints at an entirely different future for open world design—one that embraces the strange and the unexpected. For players looking for deeply immersive, physics-driven adventure, The Canon of Balls promises a truly unforgettable journey.