Splitgate dev lays off staff after Empulse launch
The development landscape for ambitious gaming projects is often a brutal cycle of excitement followed by restructuring, and that is exactly what is unfolding at 1047 Games, the developers behind Splitgate.
After introducing their latest title, Empulse, last month, the studio has once again faced the difficult reality of corporate adjustments. The news of recent layoffs marks the third round for 1047 Games in roughly a year, signaling significant shifts within their team as they navigate the volatile world of live service games.
The recent changes come at a time when developers are continuously refining ambitious concepts and managing the financial demands of bringing complex experiences to market. While the industry buzz often focuses on new features and upcoming releases, behind the scenes, studios like 1047 Games are grappling with the operational realities of growth and scaling.
This pattern of adjustments highlights the intense pressure developers face in maintaining creative momentum while managing budgets and timelines. For a title like Splitgate, which has evolved into a competitive FPS experience, these shifts impact the long-term vision for future content and development goals.
Despite these organizational changes, the core focus remains on the game itself. Splitgate continues its journey, currently heading back into a beta phase as developers eye a potential rerelease set for 2026. This renewed focus suggests that while internal structures are being realigned, the commitment to the game’s eventual launch remains strong.