#Game Development

MindsEye laid off over ‘Rocket Boy’ plans

The Broken Dream: How MindsEye’s Developers Fought for a Game That Refused to Launch In the often-glamorous world of game

Xbox’s Fable reboot took 10 years for platform DNA

The relationship between game development and platform philosophy is often complex, but in the case of Fable, the connection to

Marvel’s Wolverine: Blood and Destruction Tech on PS5

Insomniac Games has long been celebrated for crafting sophisticated superhero traversal systems, but the studio recently embarked on a remarkable

CEO justifies crunch as a necessary balancing act

The Crunch Paradox: How a Game Studio is Redefining Work-Life Balance In the high-stakes world of video game development, where

Diablo V Devs Discuss Hell’s Legacy & The Amazon

The Road to Hell’s Legacy: Unpacking the Epic Evolution of the Diablo Universe The energy at BlizzCon is always electric,

Director of Crimson Moon explains ProbablyMonsters Soulslike

When designing a game, studios often face a seemingly impossible choice: do they aim for obsessive immersion, or practical accessibility?

Fable sticks the landing avoiding Fable 2 woes

The Fable franchise has always occupied a special, if sometimes perplexing, space in the gaming world. While many fans adore

Moss Developer Polyarc Games Shutting Doors After 12 Years

There are moments in the world of gaming that feel less like a simple business decision and more like a

How Long to Wait for 007 First Light Switch 2

The wait is definitely getting longer for fans of the iconic 007 franchise, as developer IO has announced yet another

WoW Devs Confirm Paladins Are Dad Classes

The Class That Earned Its Crown: Why the Paladin is Officially a Dad Class in World of Warcraft In the

Indie devs win Steam discoverability boost

For independent game developers, navigating the digital marketplace can feel less like building a career and more like trying to

Blizzard says Diablo 5 was too big for a D4 expansion

While the dust has settled on Diablo 4, the franchise is far from finished. Instead of immediate expansions, Blizzard is

Fighting Souls Director Apologizes and Reveals New Balance Changes

The journey of a fighting game, especially one aiming for a massive crossover like Marvel Tokon: Fighting Souls, is often

KEMURI Dev says Xbox release too exhausting we sympathize

There are some games that simply demand attention, and KEMURI is one of them. Developed by the small but mighty

StarCraft shooter won’t be live service a big Blizzard change

Blizzard has dropped some fascinating details regarding the upcoming StarCraft game, offering a new perspective on what the massive title

Sony blocks The Last of Us Part II mod release

The High Cost of Customization: Sony’s Plea Over The Last of Us Part II Mod In the world of high-fidelity

Roblox earns developer trust despite gaming turbulence

The world of game development is on the brink of a massive shift, and while excitement bubbles across the industry,

Diablo 5 Already in Full Production Director Confirms

The future of the Diablo franchise just got a massive, apocalyptic update. While the world eagerly awaits new developments like

Blizzard’s StarCraft Shooter reveal explained

The news surrounding the next installment of the StarCraft universe—an open-world shooter—did not come as a complete surprise at BlizzCon.

Tracer Still Overwatch’s Mascot Devs Confirm

The Enduring Charm of Tracer and the Rise of the Vampire Hero in Overwatch When you think of Overwatch, the

FFVII Remake studio developing Kingdom Hearts 4

The Next Chapter: How Naoki Hamaguchi is Bringing Kingdom Hearts 4 to Life The highly anticipated sequel to a beloved

WoW Devs explain why WoW 2 is unlikely

The long-running world of World of Warcraft is getting a massive refresh. At the BlizzCon 2026 Opening Ceremony, the developers

Moss developer shuts down just two months after releasing VR-less games

The world of independent game development is constantly shifting, and sometimes, the most captivating stories come with a bittersweet conclusion.

BioWare’s grueling 21 days on, one day off for Mass Effect

The creation of a global phenomenon often hides a spectacular story of impossible goals, technical wizardry, and sheer, unbridled ambition.

AI makes Professor Layton showcase more spectacular

The world of game development is buzzing with new conversations about the role of artificial intelligence, and the recent revelations