Revive Halo Former lead suggests hiring laid-off Bungie staff


The journey to create the next great Halo experience is often paved with unexpected wisdom, and recently, that wisdom has landed squarely in the hands of Activision. Frank O’Connor, the former director who shaped the Halo franchise, has offered some guiding principles for the massive undertaking of developing the next installment.

O’Connor’s advice centers on building the right foundation for this next chapter. Instead of simply assembling a new group, his pointers emphasized the need for a truly “purpose-built team”—a crew designed not just to make a game, but to make a legacy.

Perhaps the most exciting directive he provided was a specific call to action regarding talent acquisition. To achieve this vision, O’Connor strongly suggested that Activision should look to the pool of talent that has been impacted by the legacy of the franchise itself.

Specifically, he advocated for hiring developers who were previously laid off from Bungie and Halo Studios. This move is more than just a hiring strategy; it’s a chance to integrate deep institutional knowledge and proven expertise directly into the development pipeline.

By bringing in experienced hands—individuals intimately familiar with the DNA of the Halo universe—Activision is aiming to ensure that the next game retains the core spirit and quality that fans expect. It’s a strategy that bridges the gap between past success and future innovation.

This approach suggests a deliberate effort to foster a team where history meets future design, ensuring that the next era of Halo is built upon a foundation of both nostalgia and fresh, purposeful creation.

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